| #2293035 in Books | 2014-12-26 | 2014-12-22 | Original language:English | PDF # 1 | 9.25 x.37 x7.50l,.64 | File Name: 1783553553 | 158 pages
||2 of 4 people found the following review helpful.| Should be called a beginners guide|By Charles Crosby|This book is very basic, for beginners, and doesn't cover a lot. I'm a slow reader and I went through the entire book in a few hours. The kindle version was cheaper so I don't feel as ripped off as I would if I had to pay full price. The book is mostly a walk through in doing some basic stuff with RAIN, a Unity AI plugin.|About the Author||Curtis Bennett |Curtis Bennett has been a developer in the games and computer graphics industry for several years. He has worked on developing immersive virtual environments, published research in visual simulation, taught college cours
Use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly
About This Book
Implement pathfinding, pathfollowing, and use navigation mesh generation to move your AI characters within the game environment
Use behaviour trees to design logic for your game characters and make them “think”
A practical guide that will not only cover the basics of AI frameworks but also will te... [PDF.ss14] Unity AI Programming Essentials Rating: 3.56 (643 Votes)
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